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Custom helper geometry question...

Custom helper geometry question...

Anonymous
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Message 1 of 3

Custom helper geometry question...

Anonymous
Not applicable
I've been creating some scripted helper objects with custom geometry. If I have an on getDisplayMesh event handler, is there any way to 'override the override' and get the helper to display like its parent class? Specifically, my helpers are derived from Point, and there are cases in which it would be useful to draw them simply as axis tripods. What I've done for the moment is create my own model of a tripod and have on getDisplayMesh return that, but it seems inefficient.

Thanks!
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227 Views
2 Replies
Replies (2)
Message 2 of 3

Anonymous
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I think the only way to get the point helper stuff is to use the extends option or to re-write it.

Are you able to do that or does that wreck the custom part?
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Message 3 of 3

Anonymous
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The helper already extends Point; what I'm trying to do is get it to display as a Point in some cases and as the custom geometry in another. It isn't looking very likely.

Thanks nonetheless.
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