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Hi,
Some geometry objects like Mesher, Particles don't create any geometry instanlty but at first they create not renderable helper object/icon/shape. It can be a simple geometry or a shape made of lines like spline or Dummy.
When this helper object is selected we can edit the parameters, pick object etc. and the generated mesh appears.
So this helper object represents our plugin.
I wonder how to setup this? What is the right way? I know that my plugin is an geometry object and should appear under geometry tab. Do I need to make a spline or helper class and implement the shape there and create that obecej of that class when creating my geometry object?
Solved! Go to Solution.