Message 1 of 1
CAT - creating transform gizmo in [0,0,0]

Not applicable
05-17-2015
03:17 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello
So you can create or show the layer's transform gizmo (little helper that can move the whole animation in the world) via something like this "$.layers.controller[2].controller.TransformNodeOn = true"
This creates the transform gizmo as if user clicks on the green button (arrows in all 4 directions). This usually creates the gizmo somewhere in the world, usually not in [0,0,0] - it all depends on how the rig was created.
But user can also alt+click on the button which will always create the transform gizmo in [0,0,0].
My question is, how can I do that via maxscript?
Thanks.