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BIPED (SDK or MXS) Save/Load Layers biped animation... Did it work?
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Recently discovered that saving and loading a layer by file doesn't work, at least in v2020 and v2024. I haven't done this in a long time but just wondering if it has always been like this?
How to check it out? Easy... Make any animation in layer 0, save with "Save Layer" and try to load it into layer 1+ with "Load Layer".
I met this issue while working with the SDK... But I see the same thing in MXS and the manual work in MAX.
As well as trying to copy Tracks from 0 to any other layer.
I don't believe there is a solution for this, but at least confirm it.