Backburner Post Render Script Unknown

Backburner Post Render Script Unknown

sebastiancrea
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Backburner Post Render Script Unknown

sebastiancrea
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Hello there,

 

setting up post-render-Scripts for Backburner is really giving me a hard time. Smiley Sad

 

If i choose a post-render-Script via the Render Dialog and manually submit it to the Renderfarm i will see the Scripts name in Backburner Monitor.

 

But if i choose the post-render-Script via MAXScript like this

if renderSceneDialog.isOpen() do renderSceneDialog.close() 
postRendScript = "pathToScript" usePostRendScript = true

it -in fact- shows up as "enabled" and "set" in the Render Dialog.

 

So far it's at least looking good.... Next step i got a self written Renderscript which i use to submit jobs to the Renderfarm.

Submitting my Scene with this Script will always lead to Backburner Monitor showing post-render-Script as "UNKOWN".

I am submitting via

"NetRender.GetManager(), job.submit()..."

It seems submitting a Renderjob to Backburner via MAXScript won't pass the post-render-Script to Backburner, but that is just what i can tell. Is there anything obvious i am missing?

Do i need to set some options anywhere for it to work?

 

Cheerio,

Sebastian

 

PS. I also tried setting it by loading a render preset - same result.

Plus the Renderer in use is VRay 3.60

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