UV Remapping shows black seams? how to avoid this?
Not applicable
10-21-2020
01:46 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi! How do you get rid of the seams here? I’m trying to re-map the UVs to take up more texture space, but the re-mapped one has black seams! I have tried to add padding in the render to texture panel, but that does not seem to do much
Link copied