twisting a rope

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twisting a rope

Anonymous
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Hello everybody, i am trying to make a twisted rope model.

I am using a line with bezier corner (yes, i will clean them up better later) with path deform modifier on a cylinder. My question is, how can I shove more segments from the center of the rope to the corners ? Or add more than 200 height segments to my cylinder ? Or is there a better way of making twisted rope ?

 

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blakestone
Collaborator
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This is how I create rope: http://www.3dtotal.com/index_tutorial_detailed.php?id=1130&search=rope#.U6OdH_mSySo

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Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
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