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Sweep modifier inconsistent with Create Shape From Selection
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I created a simple plane with 4 length segments, converted it to editable poly, in edge mode selected all the edges and hit Create Shape From Selection.
To the resulting Spline I added a sweep modifier but the orientation of the selected (preset or custom) shape is pointing forward/backward and shifts left/right (see screenshots).
It is as if the edges have 'normals' pointing in various directions. How can I make the sweep consistent so I get a result like a window frame.