I want to put a leave on a trunk of a simple bamboo tree. The pivot is on the tip of the leaf plane, but the leaf gets inserted on the daimn middle of the thing.
I've attached a picture.
I did not look after an particle method because I like the scatter's feature of putting things only on the selected face.
Who can save me ?
Edit:
Applying an reset xForm resolved the issue. Now I want to know why.
Edit2:
Tried to reset the pivot and the working pivot. Nothing.
Had to look into help for Hold/fetch
Never heard of this feature before...
A lesson learnt. Thanx.
And helpful too.
Without the annoyance of having to reload the scene, I could mess more with that PROH's script.
Noticed something that is not explained at all on the plugin page: those rotation options are for the base object, not the source. The source rotation is defined by it's pivot.
Now I can see that this script is great.
Too bad it doesn't add variability: I have to choose the faces...
Will definitely use this tool, but still looking forward to fix that scatter, or learn it's behavior (not that I think that this misbehavior is a feature anyway).
Thanks you all so far,
Keep up
Scatter unfortunately needs a big overhaul, I don't think it's been touched in a decade. It's missing a lot of useful features, hopefully one day we can persuade adesk to give iut another look.
- Neil
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