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Hi everyone!
First off - apologies if there is a ridiculously obvious/easy solution to this which I have just missed.
Basically I have a carton/box that is unfolded and flat. I've created a poly object, with edges at all the right places to work as the fold points. However, I can't for the life of me find a technique for rotating a poly via it's edge, much like we'd fold paper.
It seems to me to be a very obvious and useful feature to have while modelling, but all I can find out there are complicated setups with dummy objects and processes that deform the poly I want to "fold".
Do I have to rig the thing up just to be able to fold it? Surely it's more straightforward than that?!?
I know there will probably be some tiny button/tick box I've missed so if any of you Max Gurus out there can help - I'd really appreciate it!
Solved! Go to Solution.