How do I take a rendered object and convert it to actual geometry?
Link below as example.
https://freepbr.com/materials/armored-dragon-scales-pbr/
This is most likely a simply low poly sphere that has the PBR texture materials applied to it using a renderer? I want to convert that into physical geometry for 3d printing purposes.. How do I go about that process?
What are the steps?
what rendering setup should I use?
Is there any additional plugins required to make the above happen?
I am still learning about renderers, setup, etc..
Any and all help is greatly appreciated. Thank you in advance for any helpful advice, links, and or relative information that would help me with this process.