Learning weapon modeling.

Learning weapon modeling.

Anonymous
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Message 1 of 4

Learning weapon modeling.

Anonymous
Not applicable

So yeah, i want to create Weapon models, Vehicle models and thats basically it. So i want to concentrate on only those things. I want to import them into game engines.I heard that i should learn the technics behind it instead of just watching tutorials on how to model object XY... So are there any learning resources for theese modeling technics needed for Vehicles and arms? For example i started with a M1911 and i finished the slide very easy, but im stuck at the body part where the body starts to get curved and flat. Could someone show me some tutorials? I searched on YouTube but most tutorials are just sped up with ****ty background music and no voiceover, so i don't even know why i do some things. 

 

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Swordslayer
Advisor
Advisor
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Message 3 of 4

don_3259
Collaborator
Collaborator

hi dear friends all thing is topology which is learned by practice and using of tools on daily basis dont worry just keep doing which is like by time you will learn all these things as Sword sir shared nice video you can follow that to learn....thanks

Autodesk Student Amassdor
Guest & Visiting Lecturer
Ali Sajjad
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Anonymous
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Thank you guys, i scrapped my M1911 and started with something easier. I hope the Arrimus Tuts will help me.

 

CPYCZEF

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