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Hello,
I'm using 3ds Max 2015 on Windows 7 Pro.
I'm struggling with how to model an odd shaped cushion. The blue objects in the attached drawing were imported from AutoCAD. The red object (it looks grey when in SHADED view - I don't know why) is a cushion I drew in 3ds Max. I drew it by drawing a cylinder and using relax and turbo smooth to give it a bit of "cushiness" so it looks more cushion-like that just cylinder or a cylinder with filleted edges. This is satisfactory for what I'm doing.
Now I can't figure out how to model up the moon shaped cushion. If I just convert it to an editable poly I don't get enough contour lines (or whatever they're called) for the modifiers to work with. And I don't know how to add or get more modifier lines. As shown in the drawing I tried drawing a cylinder and subtracting another cylinder from it but it doesn't really yield satisfactory results after adding the relax and turbosmooth modifiers; it turns out bumpy.
Suggestions?
Thank you
Solved! Go to Solution.