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How do i reset the bones position/rotation/scale?

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Anonymous
16785 Views, 2 Replies

How do i reset the bones position/rotation/scale?

I'm coming from blender, and there i can use alt+G/R/S to move the bone back to their default transforms.

How can I do it in 3dsmax?

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Message 2 of 3
Brock_Lafond
in reply to: Anonymous

At time of creation, select the bone and alt+right click to bring up a different quad menu.

 

Select from this menu, Freeze Transform.

 

To revert to it at any time, alt+right click -> Transform To Zero.

Alias/Wavefront Maya 3 -> Discreet 3DS Max 4 -> ...
Win7 Pro 64
EVGA Classified Super Record 2
Dual Xeon Hexa-Core, 48GB RAM
GTX 780 x 2
Corona Renderer, mental Ray
Message 3 of 3
Anonymous
in reply to: Brock_Lafond

Thanks!

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