Community
3ds Max Modeling
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Hide part of an object while modeling?

8 REPLIES 8
Reply
Message 1 of 9
marcelo_at_the_wheel
7231 Views, 8 Replies

Hide part of an object while modeling?

Hi!

Is there a way of hiding part of an object while modeling?

Suppose I'm working on object A and I have object B visible because I'm using it as a reference for modeling object A. However, object B is big and it's always in the way - I just need a little bit of that big object. I tried using Slice modifier, but as object B was a .step surface model its mesh is completely messed up when I add Slice. Camera clipping planes won't work, because I'm working in orthographic view and it's much more efficient to not depend on a camera view to work.

 

So it would be great to have something like Slice, but didn't change the surface, but rather just hide it (much like the Siemens NX Section View).

 

Any thoughts? 

Thanks!

8 REPLIES 8
Message 2 of 9
Anonymous
in reply to: marcelo_at_the_wheel

Why hiding faces or elements is not an option in your case?

Message 3 of 9
marcelo_at_the_wheel
in reply to: Anonymous

Hi, thanks for your reply! 

Well, the object is all one piece, and adding a Slice modifier subdivides the surface in a very coarse way - everything's a little bit messed up and it's distracting and not very precise.

 

 

Message 4 of 9

Hi,

In the Slice modifier, did you try to change the option "Faces"

Instead of "Polygons" in the "Operate On" section,

It gives better results in many cases

 

slice.PNG

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 5 of 9

Hi! Yes, tried it, makes minimal difference, I'm afraid.

 

without slice...without slice...

with slice. Notice the subdivisions in the surface.with slice. Notice the subdivisions in the surface.

 

 

If only Max had a neat section view like this, which doesn't affect the geometry:

Image result for siemens nx section view

Message 6 of 9
Anonymous
in reply to: marcelo_at_the_wheel

When you import the stp format set in the import menu to don't convert to mesh. It will give you an Body Object. Set in his properties fine. Add the slice modifier.

image.pngimage.png

It makes the slices OK, when importing with other settings can give a disaster.

cimage.pngimage.png

Message 7 of 9

Well a workaround, that is not so flexible maybe, but it might be

Helpful, is to add an Edit Poly modifier to the object,

And in the Polygon Sub-object level, select all the polygons,

Click the Slice Plane button, in the Edit Geometry rollout,

Adjust the position and rotation of the Plane the way you like it, then click Slice.

Still in the Polygon sub-object level, select all the polys you want to hide

And click Hide Selected from the Edit Geometry rollout.

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 8 of 9

ViewportClippingViewportClipping

You have two options (on .gif):

1. Use the Viewport Clipping

2. Hide selected sub-object

Message 9 of 9
Wip3ou7
in reply to: ads_czechoj

Welp, I never noticed that there. Thank you!

 Hide Sub-Object SelectionHide Sub-Object Selection

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report