Edge extrude create unwanted "flat" polygons
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I hope this problem is just me and that it's easy to fix, because it really gets annoying.
Here's my situation. I have a plane that I transform into Edit Poly, only one polygon. I select an edge, click extrude, 1cm height and 0 width. But instead of having 2 polygons, I have 4, the extras two being on the outside edge of the newly extruded polygon. These polygons aren't really visible, but they cause lots and lots of problems! I have a lot of extruding to do and I would love to specify the dimension of the new polygons, that's why I used Extrude instead of simply Shift-dragging.
Am I doing something wrong? Does anyone else has this problem?
At the moment, after each extrude, I select all my vertexes and do a weld with a very small threshold, that seems to eliminate those extra polygons, but it's annoying and counter-productive.
I'm using 3ds max 2012 64 bits, service pack 2 and I updated last week.