First, enable "Auto Window/Crossing by Direction" in the preferences.
When selecting at the Object level, I've noticed that the crossing option does not "see" away-facing faces unless you draw the selection box entirely around the away-facing face.
Can anyone else confirm this behavior? Seems like a bug.
In my example, I am using the "crossing" option when I select. In other words, I am dragging from right to left to create the selection window. And in my preferences, "Right->Left => Crossing" is enabled. But it is not selecting objects when I only partially drag over a backface.
One thing I forgot to mention... You need to enable "Backface Cull" on the object properties. Then, try to select the object with only a parital drag over a backface. You have to "know" where the face is in the screen, since you can't see it, so you know where and who to drag. Doesn't work for me. Does this still work on your end?
Hi.
Just tried it in MaxDesign2012 PU10. On object level I get the same result as you: crossing won't selct objects from the backside. But on Sub-object level it works: crossing selects faces/polygons from the backside.
Tried both Nitrous and Direct3d as well as different object types - all with the same result.
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