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Bonespro in 3ds max

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Message 1 of 4
Anonymous
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Bonespro in 3ds max

Anonymous
Not applicable

Hello.How can i add BonesPro to modifier list in 3ds max?I downloaded from website of Bonespro but i can't add to modifier list of 3ds max 2014 .Who can help step by step?

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Bonespro in 3ds max

Hello.How can i add BonesPro to modifier list in 3ds max?I downloaded from website of Bonespro but i can't add to modifier list of 3ds max 2014 .Who can help step by step?

3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Pleasee help meee(((

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Pleasee help meee(((

Message 3 of 4
Daf
Advisor
in reply to: Anonymous

Daf
Advisor
Advisor

Hi,

 

Bones Pro support may be thin here - probably best to use the contact support form on their website http://www.bonespro.com/support/

 

But let's go through it a bit...

 

Did you install using the correct installer for your version of Max? Looks like there is a separate install for Max versions prior to 2015.

From their documentation:


Workstation Installation

To install BonesPro on a machine you can just use the installer to put all required files into their corresponding default directories.

There are separate installers covering different versions of 3ds Max. Use the installer that includes the 3ds Max version you want to use the plug-in with.



Once installed, using the correct installer,  it looks like the modifier should be there.

From their documentation: http://doc.bonespro.com/BonesProModifier.html

 


The BonesPro modifier is the main component on the BonesPro plug-in. It is used to dynamically deform an object depending on the animation of other objects (called ‘bones’) that are assigned to it. To apply BonesPro perform the following steps:

  1. Select the object you want to deform
  2. Go to the Modify tab and open the Modifier List dropdown
  3. Select BonesPro from the list. This applies BonesPro to your object and opens the BonesPro user interface rollouts


If you did all of that and it still doesn't show up I would send them a note on the support page.

 

Good luck!

Daf

 

3DS Max 2020.3
i7-4790 @4GHz • 32GB • GTX 1080/8GB • Windows 7 Pro
0 Likes

Hi,

 

Bones Pro support may be thin here - probably best to use the contact support form on their website http://www.bonespro.com/support/

 

But let's go through it a bit...

 

Did you install using the correct installer for your version of Max? Looks like there is a separate install for Max versions prior to 2015.

From their documentation:


Workstation Installation

To install BonesPro on a machine you can just use the installer to put all required files into their corresponding default directories.

There are separate installers covering different versions of 3ds Max. Use the installer that includes the 3ds Max version you want to use the plug-in with.



Once installed, using the correct installer,  it looks like the modifier should be there.

From their documentation: http://doc.bonespro.com/BonesProModifier.html

 


The BonesPro modifier is the main component on the BonesPro plug-in. It is used to dynamically deform an object depending on the animation of other objects (called ‘bones’) that are assigned to it. To apply BonesPro perform the following steps:

  1. Select the object you want to deform
  2. Go to the Modify tab and open the Modifier List dropdown
  3. Select BonesPro from the list. This applies BonesPro to your object and opens the BonesPro user interface rollouts


If you did all of that and it still doesn't show up I would send them a note on the support page.

 

Good luck!

Daf

 

3DS Max 2020.3
i7-4790 @4GHz • 32GB • GTX 1080/8GB • Windows 7 Pro
Message 4 of 4
Anonymous
in reply to: Daf

Anonymous
Not applicable

Thank you Daf I solve this problem.Thanks for the full explanation

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Thank you Daf I solve this problem.Thanks for the full explanation

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