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Array along a spline and projected onto a surface
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Hi.
I was testing the array modifier. Pretty impressed with the functionality.
What I need help with:
I can't get the surface projection to work, even with simple objects and lots of trial and error.
I created a test surface object from three spheres, turned to a poly object, no scale or anything else changed.
The distribution object is a cylinder turned to poly, same story.
I created a spline with the local z axis pointing away from the surface object (as I understand from the manula that the projection happens towards the local negative z)
What am I missing?