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06-10-2020
11:48 AM
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Hi, Ive been trying to import my .obj from 3DS Max into ZBrush but the model that I worked on has holes in it and I receive a pop-up that says "The mesh contains non-standard polygons. Would you like to split these polygons to sets of symmetric triangles? or to a combination of Quads and Triangles?"
The Max file is a mesh that looks clean and it appears to have no holes. What do I need to do in Max to make sure that it will load successful next time in ZBrush?
Solved! Go to Solution.