3ds max 2016 sweep issue

3ds max 2016 sweep issue

Anonymous
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Message 1 of 4

3ds max 2016 sweep issue

Anonymous
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Please help me i do not know why sweep modifier  interpolation not working properly please help!!!!!!!!!!!

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Accepted solutions (2)
1,394 Views
3 Replies
Replies (3)
Message 2 of 4

Anonymous
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Accepted solution

I want to be more clear , why it's creating sharp corner and not round.

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Message 3 of 4

Anonymous
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Accepted solution

Why do you expect it to be round if the underlying spline knot interpolation is set to corner?

You will need to change the  interpolation to 'bezier' or 'smooth' then the sweep will be smooth too.

smooth.JPG

 

Message 4 of 4

Anonymous
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Thank You very much for your help, it works.Smiley Happy