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06-09-2016
01:06 PM
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Hey y'all, hoping someone can point me in the right direction as I'm at a loss of things to search. Basically, what is the best way of trying to wrap a premade object around another? I've tried using the modifiers .. bend, twist, and path deform for this but none of them seem ..err.. suited for this application. (perhaps I'm doing it wrong). there are a number of places where I need to wrap objects and I would be super appreciative of some pointers
(also as it may be suggested, I have tried segmenting the object and then using twist ect and theres some strange stretching going on)
I'd like to wrap that around the cylinder ^
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