I've never seen this one before. You could try three things just to see, 1) rebuild the object because maybe it has a flaw, error or some corruption that's leading to a malfunction, 2) open a new file and build a simple object like the one you have, put a 'shell' on it and then an 'edit poly' and see if it malfunctions there too. If not, then something in that original file is corrupt. If it happens in a new file then, 3) I'd try an ENU reset of Max. You can search here to see how to do that.
Rob Holmes

------------------------------------------------------------------------------------------------------------------------------------------
3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
------------------------------------------------------------------------------------------------------------------------------------------