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08-27-2018
09:31 AM
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hi.
i create a box in 3DMax 2014 with a material of maped bitmap with a PNG image.
and exported that to using in UnrealEngine 4 .
but unfortunately having a problem when exporting :
why happend this error ?
think that i dont want to use this in UnrealEngine4 , why this error occur?
my material do not exporting with my FBX file,
then i cant use thats in UnrealEngine4 :
who know where is my mistake ?
why FBX file that exported from 3DMax dont work in UrealEngine4 ?
Solved! Go to Solution.