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Hi - I've just recently switched to max 2021 and am having some problems with swift loop feature I would really like to understand and solve if possible
1) Swift loop now works on hidden elements of the mesh. See first image
Is it possible to disable this?
When working on complex meshes I hide parts that are in the way of modeling or are making things hard to see. This would allow me to insert or remove loops from parts I'm currently focusing on. But now it seems that even if I hide a part of the mesh "swift loop" detects it. Meaning I would need to detach it so I can work on the rest of the mesh. It is extremely annoying and makes my workflow significantly slower
2) Loop detection is out of whack when removing loops. See second image. I want to remove a loop. shift+click removes a completely unrelated loop somewhere on the mesh. I need to zoom WAAAAY out for swift loop to remove the one I actually need. But this sometimes isn't viable because there are several loops close to each other. I have no way of accurately hitting the one I need
Solved! Go to Solution.