Announcements

Between mid-October and November, the content on AREA will be relocated to the Autodesk Community M&E Hub and the Autodesk Community Gallery. Learn more HERE.

Spiral Edge Loops with Retoplogy Modifier

Spiral Edge Loops with Retoplogy Modifier

pgpress
Community Visitor Community Visitor
463 Views
1 Reply
Message 1 of 2

Spiral Edge Loops with Retoplogy Modifier

pgpress
Community Visitor
Community Visitor

Hi! Thanks in advance for your answers and your help. I am using 3ds Max 2025 to retopologize a scanned character using the Retopology modifier. In general, it did a good job, but it generated spiral edge loops all over the mesh, and it didn’t generate proper edge loops in key areas to maintain the shape, so I can make UV mapping easier. The Retopology modifier settings were left at default. Does anyone have any ideas that could help me? Thanks a lot!

0 Likes
464 Views
1 Reply
Reply (1)
Message 2 of 2

RobH2
Advisor
Advisor

What if you detach parts of the mesh at those critical edge seams and retopo each part separately? Then attach them back together after you UV everything. 


Rob Holmes

EESignature

------------------------------------------------------------------------------------------------------------------------------------------
3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
------------------------------------------------------------------------------------------------------------------------------------------
0 Likes