Secret shortcut or bad habit!?!? OpenSubdiv and Turbosmooth
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Okay I'll try and make this short.
So most people know if you want to use 'Turbosmooth' you add edge loops and chamfers
And if you want to use 'OpenSubdiv' you use 'CreaseSets'
However I discovered something a long time ago and have pondered on it since.
If I go through the normal 'Turbosmooth' workflow and insert edge loops/chamfers, etc...
But then I apply 'OpenSubdiv' I get a better result. Functunally they look the same but the OpenSubdiv has about 1500 less polygons than turbosmooth.
For reference the original is 300 polys, so quite a reduction in size.
So my question is why the hell do I use turbosmooth when I can just slap an OpenSubdiv modifier on the mesh?
Getting the same result with less polygons.
Yes I know that turbosmooth allows control on materials and smoothing groups, but for a mesh that I've already defined the tightness of each corner with loops and that Opensubdiv has effects on pre-UV unwraps, I'm rather at a dilemma.