Rendering

Rendering

Anonymous
Not applicable
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Message 1 of 2

Rendering

Anonymous
Not applicable

Can not use Antialiasing and Global Supersampling to render the HP and LP of my character

 

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398 Views
1 Reply
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Message 2 of 2

rendermaster
Advisor
Advisor

my guess, your renderer target is in Active Shade Mode.

 

if not, kindly show us some snap shots of the problem

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
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