Message 1 of 4
Mudbox to max pipeline 2015 Sculpt layers
Not applicable
02-08-2016
05:22 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I created sculpt layers in mudbox for my character to have blendshapes in max. I changed the export preference so that when i send to max its suppose to create the morphs but it's not doing that. I appreciate any help thanks
