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Mismatch btw cursor and selection point on screen when working on subobjects, misses when clicking on vertex/edges
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Hi,
I have a problem I have struggled with from time to time up thru different MAX releases.
Sometimes when I work on subselections, I cannot click on a vertex or edge when zoomed in, I have noticed that I can click off to the side on screen somewhere and eventually "hit" what I need to select, but this is VERY frustrating in my workflow.. It seems like there is an offset between where I click on screen and where the computer thinks I am pointing. I've tried converting to mesh/poly but that doesn't fix anything, look slike others have had success that way.
Is this a graphics issue? Units or anything else? I'm using Nitrous on GTX1070
