Thanks for the replies; I certainly appreciate them. The reason I believe I need more memory allocated to 3ds Max is because 3ds Max is admittedly an intense application, and the application loads a lot of data from models etc. Since that's the case, I can assume that I would need a lot of memory. I don't see how a scant 2Gigs of memory would be fine in such a robust and intense application that needs lot of memory to run efficiently. Let's look at Photoshop for example. In the Photoshop settings, you have to option to allocate as much as memory you want, perhaps because the Photoshop engineers know that Photoshop would need a lot of memory to run efficiently, especially with it's 3D capabilities. So, back to my issue, I'm not having memory issues with 3ds max most of the time, but sometimes the program slows down when I have multiple programs opened, such as Unity, and Maya, Autocad at the same time. So too, when I open a new 3ds max file, a new instance of 3ds Max opens, as opposed to just having another tab open like as if I was in Photoshop. Thus, that new file opened would require more memory for 3ds Max of course. In short, with more memory allocated to 3ds max, the program would run more smoothly without lag, especially when I want to open a few more 3ds max models at the same time. Thanks for the conversation.!