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Matching Scale

Matching Scale

Anonymous
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Message 1 of 3

Matching Scale

Anonymous
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I have an OBJ file from a game I am trying to learn to Mod with. The OBJ file is a 50m peice of road. When I import it and try to make another make a box next to it at the same length, it comes out to like 2200m. How do I adjust the units so they match up?

Rab 

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Accepted solutions (1)
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Message 2 of 3

Steve_Curley
Mentor
Mentor
Accepted solution
2200 Inches = 50M (roughly, actually 55.88 - 50M = 1968 Inches).

Check your System Units - Customise > Units Setup > System Units Setup (big button at the top of the dialog) because they don't agree with the size of the imported object (the scene scale is wrong), and set the Display Units the same as the System Units so you know exactly what you're looking at (without metric/imperial conversions happening behind the scenes).

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 3 of 3

Anonymous
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Worked Great!!! Thank you so much 🙂
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