Magicavoxel Model Optimization

Magicavoxel Model Optimization

Anonymous
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Magicavoxel Model Optimization

Anonymous
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Hey, I´m sorry about the "noob" question, but how can I optimize / retopo a model created with magicavoxel?

 

It looks like this. (Yeah, it is a guy from atari 2600, hero) and I´d like to use it for a unity3d test. 🙂

 

When I export it from magicavoxel, I see it looks "strange". Would it be better from me to use retopoly from scratch? Using this model only as reference? What is the easiest way? (I´m not skilled with modelling tools).

 

Thanks in advance.

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don_3259
Collaborator
Collaborator

hi yes you can remodel it using polygon modeling its not difficult to model very easy check on youtube there are many videos for that you can understand that very well.thanks

Autodesk Student Amassdor
Guest & Visiting Lecturer
Ali Sajjad
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