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Learning normal map baking gone wrong, help?
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10-04-2016
08:06 PM
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Hello!
I am trying to teach myself normal map baking and have been following this tutorial: http://www.chrisalbeluhn.com/Normal_Map_Tutorial.html
I am using a basic cube, and the "high poly" version only has chamfered edges just to give me something simple to try and grasp the concept. After following the tutorial to the letter, attached is the normal map I got.....there are also errors when rendering like being able to see that line that splits the sides. Any idea what I did wrong or how to fix this?
Thanks for any input!!