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How would I hide all instances & copies in a scene?

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02-13-2017
10:52 AM
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I just want to reveal original meshes and not their copies or their instances.
To differentiate how many different objects the scene has (not including instances or copies)
i.e. if I made a sphere, then copied or instanced it...if I hid all instances and copies then it would show just 1 original sphere as a different object in the scene.