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HELP Weird edged faces transparency problem
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Hi, I'm having an issue with my 3DS Max model. When I click F4 to enable edged faces, the objects in ONE of the viewports becomes semi-transparent, so I can see the edges through the grey mesh. X-ray view is off and this affects all parts of the model. I tried playing with backface culling and materials but to no avail. Strangely, it only affects one of the viewports. Please help me resolve this issue..
Attached are two screenshots of my scene.
Thank you in advance!