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Drawing straight lines with freeform tools
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08-07-2018
10:44 AM
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Hello everyone,
I have recently watched a tutorial about retopology that I am trying to follow. I have a model that I have already made that has some questionable geometry in places that I would like to fix, as well as simplify the rest of it. I have understood the tutorial fairly well and know what I have to do except for one thing. Is there a way to draw a straight line in the freeform tools section? When I try to extend my polys over a 90 degree angle, they seem to be bent, in confusing positions etc because the edge isn't straight. Am I missing a point to point drawing tool or is there a command to keep a line straight? Such as holding shift with the brush tool in Photoshop.
I am using 3DS Max 2017.
Thank you