Design and manufacturing in 3ds max

Design and manufacturing in 3ds max

EmreYucel34
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Design and manufacturing in 3ds max

EmreYucel34
Advocate
Advocate

Hello, can I easily turn the design I have made on 3ds max into production or is it more logical to design in Inventor and take it to 3dsmax environment, I will have one more question, can you help me with a training document or training series that can help me to render in 3dsmax?

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RobH2
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I kind of depends but you can design and produce anything you can think of in Max. You can also do the same in Inventor. Max just gives you more functionality should you want to animate or do 3d visualizations of environments and projects that aren't products or devices. 

 

Both work differently though. Inventor is more like a CAD program and there are some efficiencies and workflows that are more suited to developing parts, molds and engineering. If you never need to do fancy animation for environments, you can design and produce about any device without Max using Inventor only. 

 

So, to answer your question, yes you can, but sometimes depending on the subject and the end result desired, one or the other may have some advantages. What kind of work do you do mostly? That will affect what's best to use. 

 

Next about training...I'm self-taught in Max and I started before the internet was very big. Now, your best friend is Google. There are 10s or 1000s of posts, tutorials and videos about using Max. Search and do tutorials. Do as many as you can handle each week and don't stop. I've done 1000s of them, literally. 

 

Lastly, try finding courses on sites like Udemy. They have sales all the time and you can pick up really good tutorial courses for $10-$15 for a $75 course. Most all of them are excellent. 


Rob Holmes

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3ds Max (2023-2026), V-Ray 7, Ryzen 9 9950X3D Processor, DDR5 128MB, Gigabyte Aorus X870E Master motherboard, Sabrent Rocket NVMe Gen5 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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