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Hi, I'm adding detail (more polygons) to a model. In the picture I'm defining the edge of a stone block so I can extrude it. The arrows indicate the edge of the stone block. I wanted to simply draw an edge from one arrow to the other from those vertices I inserted. So far I can't find an easier way to do this than the approach I'm using. I wanted to just draw an edge from one arrow to the other but you can't do that. So what I'm doing is creating the vertices, and then creating new polygons from them. It seems a very innefficient way to do things. Are there any easier ways? Also, if I create polygons using existing vertices, do I end up with duplicated vertices, and if yes, is there a way of deleting them from the model?
monks
Solved! Go to Solution.