Creating a mesh between two boundaries

Creating a mesh between two boundaries

post009
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Creating a mesh between two boundaries

post009
Participant
Participant

Hi,

 

I have a race track with uneven polygons spread throughout the area and I wish to delete the entire mesh and create a new one by extracting the two boundaries or edges and filling the area with a new mesh that has an even number of polys. Can someone offer some clues how this could be done with 3dsmax please. Thanks.

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blakestone
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Collaborator

If you're able to create a single spline down the middle of your track you could use the Path Deform tool.

example.jpgI have attached this scene below - requires 3dsMax 2012 or higher to open.

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Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
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