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Combinging multiple Materials that share the same texture

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06-19-2017
03:41 PM
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Hello people!
This is my first post on the 3DS Max forum so sorry if i do something wrong 🙂
The reason i made this post is that i have a 3d model i'm working with that has way too many materials for me to be able to use it for my intended purpose. The model uses only about 20 texture bitmaps but for some reason it has up to 100 materials with different names.
What i wanted to ask was if there is a simple way to combine 2 or more materials that share the same bitmap into 1 material since it would make this much easier than to rename every material that uses the same texture manually.
Thanks in advance!