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Can i Backface cull walls?

Can i Backface cull walls?

Anonymous
Not applicable
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5 Replies
Message 1 of 6

Can i Backface cull walls?

Anonymous
Not applicable

Hi everyone,

 

I'm wondering if I can backface AEC Extended objects and specifically the walls. My work forces me to use the Walls and it's annoying navigating the walls without the backface cull that I can get when I use boxes. so is there a way to backface walls or have a function that would make navigating interior walls easily?

 

 

 

Thanks!

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831 Views
5 Replies
Replies (5)
Message 2 of 6

kgokhangurbuz
Advisor
Advisor

Hello @Anonymous ;

 

Apply Normal Modifier on walls, make sure Flip Normals option is active, then you can use Backface Culling as you do with Box objects.

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Message 3 of 6

Anonymous
Not applicable

@kgokhangurbuz I've tried flipping the normals on the walls, it didn't work. I don't know what version of max you're using that it works for you. I'm using a 2020 version. 

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Message 4 of 6

kgokhangurbuz
Advisor
Advisor

Hello @Anonymous ;

 

You did not apply Normals on the walls, you applied Normal on a Polygon of a wall. Turn of Polygon Subselection from the 1st level of your modifier stack and re-try please.

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Message 5 of 6

Anonymous
Not applicable

I made some test walls and applied the flipped normal then clicked on backface cull, I have attached a screenshot. and if I just apply the normal without backface cull nothing happens.

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Message 6 of 6

kgokhangurbuz
Advisor
Advisor

Hello @Anonymous ;

 

I'm sorry for late reply.

 

You can convert your Wall object to an editable poly and flip the inner parts of your wall to avoid this.

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