bend a chain along a spline

bend a chain along a spline

Anonymous
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Message 1 of 5

bend a chain along a spline

Anonymous
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Ive created a chain link, put it in a row and attached them all so they are a single object. Then I made a spline that wraps around a beam. Put a PathDeform (WSM) on the chain and selected the spline as the path to deform to.

 

The problem is that the chain links bend to follow the spine. How can I make it so the links of the chain stay rigid and not bend to the spline, yet the chain as a whole follow the spline.

 

Make sense?

 

Dean

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Message 2 of 5

Anonymous
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No ideas out there??

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Message 3 of 5

Anonymous
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Message 4 of 5

Anonymous
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Hi Pyro777

 

I put this together using a series of bones set to SplineIKSolver.  Each bone connects exactly where the chain links connect.  I've linked each chain link to a bone.  I get a bit of separation between the chain link when I move the spline around.  But it's generally pretty good.  Let me know if you want a better breakdown of the process.

 

Alex

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Message 5 of 5

Anonymous
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Well, I'm glad you were able to make it work for you. I have never used bones and splineiksolver and dont have time right now to learn something new. 😞  I've already just aranged the links by hand. Thanks.

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