Bad normal managment

Bad normal managment

nicholasCJKJ2
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Bad normal managment

nicholasCJKJ2
Community Visitor
Community Visitor

Hi

Why normal informations generated by chamfer modifier's option "smooth to adjacent" were not preserved? If you export or add modifiers, or also convert in editable poly and than add modifiers, it always recompute normals and force me to manually set them.

Every workaround relative to smoothing doesn't give the option to smooth targeting the unsmoothed part of the object (flat surface), always weld them in the average point.

Thank you

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Message 2 of 2

Anonymous
Not applicable

Seems like a bug. Did you report it?

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