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3dsmax18: Edit mesh doesn't explode to elements
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I have this strange behavior in 3ds max 2018, that in previous versions I didn't met.
1.
I filelink from Autocad multiple volumes as one single object:
2.
I want to separate this object to multiple volumes (as it is made for) inside 3ds max.
So I assign to it an edit mesh modifier and select everything that I see as elements:
3. I press the explode button with 100 as a value.
As you can see it didn't explode to elements but in faces... 😞
Instead in previous versions of 3ds max I didn't have any similar problem.
With the same procedure I succeded to explode everything into
selectable solids:
Can somebody tells me what I am doing wrong?
Thanks.