Enhancing viewport canvas to be something like maxon bodypaint, (with faster response when using bigger textures, with projection things from part of image to a object, etc..)
Could I add to also implement the ability to paint HDR values as well? This would make possible to also paint lights directly on the scene!
Add on top of that:
Use mudbox paint tools, layers and workspace style for viewport canvas
This could be a massive workflow efficiency boost for many people.
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