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The default material's bump map slot's intensity amount should be 100 by default

The default material's bump map slot's intensity amount should be 100 by default

Since time immemorial the default mat's bump map amount has defaulted to 30 instead of 100. I can't even guess how many times I've had to set the value from 30 to 100 throughout the years.

 

Why is it 30 and not 100? Sure, the value is a multiplier that goes all the way to 999, unlike most of the other map slots - but so does "specular level", which defaults at 100, instead of 30.

 

Could you please change the default amount of bump map slot from 30 to 100?

 

1 Comment
electrotoast_old
Community Manager
Status changed to: Archived

Archiving this as whenever we change a default value, there will be many more coming back to post an Idea to change it back.

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