Context sensitive hotkeys, like they are used in Blender, allows for reusing hotkeys in various contexts and depending on the active toolset/ window. For instance, hide layer could be set to the same hotkey as hide object as long as the scene explorer is the active window. Similarly, in Blender, shortcuts in the sculpting workspace take priority over other view related shortcuts ('F' for brush strength overrides 'F' for front view). By prioritising certain command hotkeys over others, commands for Edit Poly could 'override' hotkeys tied to scene management, which not only frees up hotkeys, but also reduces the amount of required combinations for all user mapped commands.