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Automatic Retopology Tools

Status: Gathering Support
by Participant msunderwood on ‎01-12-2017 07:31 AM

I would love to see tools in Max that allow us to clean up crappy CAD models and high poly count geometry into usable, "watertight" meshes with the click of a few buttons. Something along the lines of ZRemesher/Dynamesh, but with more options to deal with meshes that have holes or unwelded verts. 

By: Enthusiast yiannisk
| Posted ‎03-14-2017 09:46 AM , edited ‎03-14-2017 09:49 AM |

This would be super useful for games too. Mudbox does it nicely, and perhaps the calculations for the isolines could prove useful in order to allow a very easy generation and switch between low and hi res.

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