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How about a 3ds Max that can run on MAC - I am tired of using more than 1 computer and have to use other systems and programs because of that.. cmon - its time!!!
Forget it, i prefer not. Every new max release is very buggy, and incomplete developed. Imaging if they have to attend two version at the same time. what a mess!
. Ask apple to develope wine software like Linux have. Then you could run any windows software without installing windows on the MAC. You can do it in LInux, it could be made in OS X. Both are Unix based system.
Also you could install Parallel on OS X, buy a lot of RAM, you will need it.
Using startup keyboard shortcuts allows changing the misbehavior or default behavior of your Mac when starting up that time you can enter safe mode or special mode both the mode are special troubleshooting environment mode. You can also use shortcuts to select a boot device other than a default startup drive you usually use but there are many other tools that you gather from here http://appletechsupportnumber.net/mac-support/
Starting your mac in safe mode does the following: • Load only useful extensions • Load only required kernel extensions • Delete font caches, kernel cache. • Delete all useless data, clear history as well. • Delete user installed font • Verifies your startup disk • Disable all start or login terms • Move all font cache to the trash
Definitely, want to have it on the Mac! No matter what anyone saying, I have more than 10 years using it and using other major apps (Maya, Cinema, Houdini) And want to tell, that 3ds Max is very competitive and deserve to be cross-platform. With the new line of Mac machines, which going to be very powerful it is shame for Autodesk not do this! and it is not true that every version it is getting buggier, it is actually getting better and better.